I took this row from the Fandom unit template cited on 23 October 2026, not from a client tooltip. Sell refund on units is 25% of deploy plus upgrade cost, the same rule as other units. Damage on these pages can roll about ±10%, so your unit will not match the printed number exactly.
How to get Faker
Summon it. Faker is a Mythical in the summon pool on the wiki.
How to evolve Faker
Faker (Hero's Soul): 250 Fate Grail, 12 Star Fruit, and 7,500 takedowns.
Stats the wiki prints
Damage 600 to 10,000, attack rate 7 to 8, range 21 to 35, deploy 1,350, total 36,550, 4 placement, ground, physical.
The wiki template does not add a separate ability sentence beyond the stat block. Nothing extra is invented here.
Selling returns about 25% of the deploy and upgrade cost. Traits, the reroll simulator, and trade prices are linked below rather than repeated as a fresh number here.
Where Faker fits a team
Faker is a ground physical unit with 4 placements and range up to 35, a long reach for a ground unit.
The wiki prints no extra ability, so treat it as a steady damage slot rather than a utility pick.
- Tier list — Where the community ranks this unit and its role
- Traits — Which trait suits this unit, with the community odds
- Reroll simulator — Try the trait odds before spending Star Remnants
- Value list — Community trade prices for limited units
Questions players ask
Can you still get Faker?
Summon it. Faker is a Mythical in the summon pool on the wiki.
What does Faker evolve into?
Faker (Hero's Soul): 250 Fate Grail, 12 Star Fruit, and 7,500 takedowns.
Is the damage exact?
No. The wiki says base damage rolls about ±10%, and an evolution rerolls upward.
Sources checked 2026-10-23
- Fandom unit pages — Template stats for Faker, evolving into Faker (Hero's Soul).
- Community tier list — Role notes where this unit is named.