I copied the twelve rates off the Fandom traits page and added them. They land on 100.03%, which is what you get from rounded percents, not a second hidden trait. I did not roll inside the game, so I will not call these official rates.
What a reroll costs
Mythic and Secret units cost 5 Star Remnants per roll. Rare, Epic, and Legendary cost 1. A Reroll Token is 1 per roll on any rarity. A new unit has a 1% chance to arrive with a trait, and a further 1% chance that trait is doubled. While rerolling, the double-trait chance is 0.2%. Doubles add together.
The wiki lists Reroll Token packs at 129 R$, 999 R$, and 4,500 R$. I did not open the Roblox store on 23 October 2026, so treat the Robux figures as the wiki's print, not a live receipt.
Legendary traits carry over when that unit evolves into a Mythic, which is why the wiki suggests rolling on the cheaper Legendary form first. There is no pity counter on the page.
Which trait fits which job
Sniper is the range pick the wiki names for Operator (ROOM), Shadowgirl, Commander, Wind Dragon, and Elfy. Godspeed is aimed at slow attackers such as Gene, Mimic Sorcerer, Jackal, and Illusionist (Final). Golden is the farm trait for Bulby and C.E.O. Unique is for a one-or-two placement high-damage unit: the page names JIO, Iron Knight, Usurper, Time Wizard, Skeleton Knight, Illusionist (Transcended), and Supreme Being. On a 5-placement unit the same Unique math turns negative because you can field only one copy.
- Trait reroll simulator — Roll these odds in the browser and see the Star Remnant cost
- Unit guides — Which units the trait picks above are built for
- Value list — Community trade prices, separate from trait value
| Trait | Chance | Effect |
|---|---|---|
| Superior I–III | 29.97% | +10% / +12.5% / +15% damage |
| Nimble I–III | 24.98% | −5% / −7.5% / −12% SPA |
| Range I–III | 24.98% | +10% / +12.5% / +15% range |
| Adept | 9.99% | +50% XP |
| Culling | 5% | +20% damage to enemies at 30% HP or less |
| Sniper | 2.5% | +25% range |
| Godspeed | 1% | −20% SPA (about +25% DPS) |
| Reaper | 0.8% | +15% damage, +25% more against bosses |
| Celestial | 0.36% | +10% damage, +10% range, +20% damage buff as true damage |
| Divine | 0.2% | +20% damage, −10% SPA, +20% range |
| Golden | 0.15% | +30% damage and +20% Yen |
| Unique | 0.1% | 4× damage, −10% SPA, +10% range; only one copy of that unit |
Questions players ask
What is the best trait?
No universal best. Unique is the rarest damage trait and locks you to one copy. Golden is the farm trait. Sniper is the support range trait the wiki highlights.
How rare is Unique?
0.1% on the community table, about 1 in 1,000 rolls. That is an expected value, not a guarantee.
Do traits stay after evolution?
The wiki says a Legendary trait is kept when the unit evolves into a Mythic. Other paths are not given the same sentence.
Sources checked 2026-10-23
- Fandom traits — Odds, costs, and recommended users.